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Graphics3D.NET is a DotNet WinForm control that can be easily used to incorporate large 3D models and 3D data into your .NET WinForm application.
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Graphics3D.NET控件包含了大量基础渲染集:包括点,线,多边形,三角网格图,多面网格图,球体,盘形,矢量图,对称张量图,标签以及3D表面图(带隐含功能或者参数功能)等,这些资源集都可以用于大型模型渲染或者数据渲染。
Graphics3D.NET控件还提供了色彩表,轮廓,用于3D模型和数据渲染的纹理,等高线,以及纹理的接口。此外,Graphics3D.NET控件还提供了多种视图模式,如平面视图,透视图视图,平面模式,透视图模式以及第一人称视角。还提供了用于多种鼠标动作(如缩放,选择,旋转,摇动,查询和拉动等)的加速器以方便用户的编码工作。
100%托管代码。
专业的3D模型和数据可视化技术。
用于显示的通用界面和基础实体可以轻松地自定义代码中的任何3D模型。
标准3D实体集和2D实体可以帮助你轻松地将3D模型和数据可视化整合到应用程序中。
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使用3D模型和数据轻松地实现与用户/鼠标交互,包括选择、查询、复制、移动和旋转。
各种视图模式便于3D可视化。
轻松实现各种渲染效果,包括阴影、反射、雾化、抗锯齿和环境映射等。
导入.Dxf(AutoCAD)、.Obj(Wavefront)、.3ds(Autodesk 3ds Max)模型。
.NET应用程序中最快的3D模型渲染速度。
描述:它提供了一些特殊的实体集来显示对象并公开了用于3D渲染定制的OpenGL API。它具有各种3D和2D实体、3D显示实体、属性、渲染效果、交互、Opengl包装和全面的实体定制控制。
当前版本:2.0.0
所需的.NET框架:2.0以上
支持的操作系统:Windows XP,Windows 2000,Windows 7,Windows 8
新功能:
•PolygonWithReflection。它允许在其两个表面上反映其他的所有实体
•实时阴影
•显示剪影。一些实体例如PolyfaceMesh和TriMesh可以显示轮廓
当前版本:2.0.0
所需的.NET框架:2.0以上
支持的操作系统:Windows XP,Windows 2000,Windows 7,Windows 8
新功能:
•PolygonWithReflection。它允许在其两个表面上反映其他的所有实体
•实时阴影
•显示剪影。一些实体例如PolyfaceMesh和TriMesh可以显示轮廓
类别 | 特点 | 标准版 | 专业版 |
3D Entities | ·Points, PointsWithSingleColor | √ | √ |
·PointsWithColorTable, PointsWithConour | √ | √ | |
·Lines, LinesWithSingleColor | √ | √ | |
·LinesWithColorTable, LinesWithContour | √ | √ | |
·Polygons, PolygonsWithSingleColor | √ | √ | |
·PolygonsWithColorTable, PolygonsWithTexture | √ | √ | |
·Point, Line, Polyline, Triangle, Polygon | √ | √ | |
·Arc, Circle, Ellipse, Quad,PolygonWithReflection | √ | √ | |
·Trimesh, TrimeshWithSingleColor, TrimeshWithContour | √ | √ | |
·TrimeshWithColorTable, TrimeshWithTexture | √ | √ | |
·PolyfaceMesh, PolyfaceMeshWithSingleColor, PolyfaceMeshWithContour | √ | √ | |
·PolyfaceMeshWithColorTable, PolyfaceMeshWithTexture | √ | √ | |
·Group | √ | √ | |
·Labels, LabelWithEnd | √ | √ | |
·Markers, MarkersWithSingleColor,MarkersWithContour | √ | √ | |
·Solids, SolidsWithContour | √ | √ | |
·Spheres, SpheresWithContour | √ | √ | |
·SymmetricTensorsWithContour | √ | √ | |
·VectorsWithContour | √ | √ | |
·Disks,Surface, Cylinders,Surface | √ | √ | |
·Clipbox | √ | √ | |
2D Entities | ·Chart2D | √ | √ |
·Legend, Axis | √ | √ | |
·Progressbar | √ | √ | |
·Image2D | √ | √ | |
·ColorTable,Contour | √ | √ | |
3D Display Entities | ·DisplayVertexSet | √ | |
·DisplayPointsBase,glPolygonsBase,glLinesBase | √ | ||
·DisplayPointsContour,glPolygonsContour,glLinesContour | √ | ||
·DisplayPolygonsWithTexture | √ | ||
·DisplayLables, DisplayLabelsExt | |||
·DisplayVectors,DisplayTensors, DisplaySpheres, DisplayDisks, DisplayMarkers | √ | ||
Attributes | ·Texture | √ | √ |
·TextAttribute | √ | √ | |
·PointAttribute,LineAttribute,PolygonAttribute | √ | √ | |
·MarkerAttribute | √ | √ | |
·ScaleAttribute | √ | √ | |
Utilities | ·Light,Material | √ | √ |
·Arcball,Camera,Zooming | √ | √ | |
View Mode | ·Parallel View,Perspective View | √ | √ |
·Parallel Model,Perspective Model | √ | √ | |
·First Person | √ | √ | |
Rendering Effect | ·Global Reflection,Local Reflection | √ | √ |
·Real-Time Shadow | √ | √ | |
·Sphere Environment Map | √ | √ | |
·AntiAliasing | √ | √ | |
·Fog | √ | √ | |
·Clipping | √ | √ | |
·Transparency Sorting | √ | √ | |
Default Actions | ·Draw Points,Draw Line, Draw Polyline,Draw Polygon | √ | √ |
·Rotate,Zoom in\out, Pan, Wheel Zoom | √ | √ | |
Edit | ·Attributes of any 3D and 2D Entities | √ | √ |
·Mouse drag of vertex of any 3D entities | √ | √ | |
·Snaping to vertex of any 3D entities | √ | √ | |
Query | ·Coordinates, Length, Distance | √ | √ |
·Tooltip | √ | √ | |
·Customization of Query | √ | ||
Interaction | ·Move, Zoom in\out 2D entities | √ | √ |
·Move, Rotate 3D entities | √ | √ | |
·Interactive interfaces for customizing any interaction with entities | √ | ||
IO | ·Read and write Autocad DXF | √ | √ |
·Read 3DS | √ | √ | |
·Read Wavefront OBJ | √ | √ | |
Serilization/Deserilization | ·Version compatibility | √ | √ |
Opengl Wrapper | ·All OpenGL | √ | √ |
Miscellaneous | ·Customization of any entity with interactive action and Query | √ | √ |
·full of control of obje·full of control of entity customization | √ | ||
Technical Support | ·One Year | √ | √ |
Graphics3D.NET includes lots of base rendering entity set: Points, Lines, Polygons,TriMesh, PolyfaceMesh, Spheres, Disks, Markers, Vectors, Symmetric Tensors, Labels, and 3D surface (generated with implicit or parametric function) etc. They are ready for your large model and data rendering;
Graphics3D.NET also provides interfaces of Color table, Contour, and Texture for 3D model and data coloring, contouring, and texturing;Graphics3D.NET has various viewing mode including Parallel view,Perspective view,Parallel model,Perspective model, and First Person. Accelerators of various mouse actions such as zoom in\out, pick, rotate, pan, query and draw are available for facilitating your coding work;
更新时间:2018-03-07 15:58:20.000 | 录入时间:2011-01-11 13:45:23.000 | 责任编辑:
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