今天利用鼠标拖放行为MouseDragElementBehavior做了一个拖放控件的吸附效果, 可是拖放控件的边界总是能够超出浏览器界限. 虽然加了一些边界限制仍然不理想, 本想给Canvas或border加高度和宽度,但一加上吸附判断就出问题了, 希望大家帮忙看看.下面是效果和部分代码:
修改后的最终效果演示:
//space.silverlightchina.net/wnfc0729/UI/DragDropDemo/testpage.html
源代码:
<Grid x:Name="LayoutRoot" Background="White">
<Border Width="auto" Height="auto" BorderThickness="1" CornerRadius="8">
<Canvas x:Name="canvas1" Height="auto" Width="auto">
<Rectangle Canvas.Left="86" Canvas.Top="50"
Fill="#FF3BCC1D" Height="37" x:Name="rectangle1"
Stroke="Black" StrokeThickness="1"
Width= "50" RadiusX="2" RadiusY="2" />
<Rectangle Height="37" HorizontalAlignment="Stretch"
Margin="0" x:Name="rectangle2" Stroke="Black" StrokeThickness="1"
VerticalAlignment="Stretch" Width="50" Fill="#FFCC1D1D"
Canvas.Left="250" Canvas.Top="35" RadiusX="2" RadiusY="2" >
</Rectangle>
</Canvas>
</Border>
</Grid>
MouseDragElementBehavior dragBehavior =
new MouseDragElementBehavior();
public MainPage()
{
InitializeComponent();
dragBehavior.Attach(rectangle2); //为拖放控件绑定拖放行为
dragBehavior.DragBegun +=
new MouseEventHandler(dragBehavior_DragBegun);
//注册开始拖放的事件处理方法
dragBehavior.Dragging +=
new MouseEventHandler(dragBehavior_Dragging);
//注册拖放过程的事件处理方法
dragBehavior.DragFinished +=
new MouseEventHandler(dragBehavior_DragFinished);
//注册完成拖放事件处理方法
}
void dragBehavior_DragBegun(object sender, MouseEventArgs e)
{
// dragBehavior.ConstrainToParentBounds = true;
}
void dragBehavior_Dragging(object sender, MouseEventArgs e)
{
MouseDragElementBehavior dragBehavior_temp =
sender as MouseDragElementBehavior;
//获取画布左上顶点坐标
double canvas1_left = Canvas.GetLeft(canvas1);
double canvas1_top = Canvas.GetTop(canvas1);
//限制拖放控件的移动范围
if(dragBehavior_temp.X <canvas1_left)
{
dragBehavior_temp.X = canvas1_left;
}
if (dragBehavior_temp.X > canvas1_left + canvas1.Width)
{
dragBehavior_temp.X = canvas1.Width;
}
if (dragBehavior_temp.Y < canvas1_top)
{
dragBehavior_temp.Y = canvas1_top;
}
if (dragBehavior_temp.Y > canvas1_top + canvas1.Height)
{
dragBehavior_temp.Y = canvas1.Height;
}
// dragBehavior_temp.Dragging -=
new MouseEventHandler(dragBehavior_Dragging);
}
void dragBehavior_DragFinished(object sender, MouseEventArgs e)
{
MouseDragElementBehavior dragBehavior_temp =
sender as MouseDragElementBehavior;
//获取移入对象的画布坐标
double rectangle1_left = Canvas.GetLeft(rectangle1);
double rectangle1_top = Canvas.GetTop(rectangle1);
//判断移入对象的范围
if (
(dragBehavior_temp.X > (rectangle1_left - rectangle1.Width) &&
dragBehavior_temp.X < (rectangle1_left + rectangle1.Width))
&& (dragBehavior_temp.Y > (rectangle1_top - rectangle1.Height)
&& dragBehavior_temp.Y <(rectangle1_top + rectangle1.Height))
)
{
//图形吸附到移入对象
dragBehavior_temp.X = rectangle1_left;
dragBehavior_temp.Y = rectangle1_top;
//吸附后失去拖放行为绑定,并注销拖放完成事件
//dragBehavior_temp.Detach();
//dragBehavior_temp.DragFinished -=
new MouseEventHandler(dragBehavior_DragFinished);
}
else
{
请教了Q群的朋友, 找到问题了, 主要是设置Canvas高宽后没有改布局(水平和垂直都还是stretch延伸) ,使得画布没有靠在浏览器窗口的左上方. 将水平垂直对齐改为left和top就ok了. 修改后的效果见一楼的链接.
边界控制还是用前面的办法 dragBehavior.ConstrainToParentBounds = true;
修改后的代码如下:
(后台代码添加Microsoft.Expression.Interactivity和System.Windows.Interactivity的引用)
<Grid x:Name="LayoutRoot" Background="White">
<Border Width="auto" Height="auto" BorderThickness="1" CornerRadius="8">
<Canvas x:Name="canvas1" Height="300"
Width="400" Background="#FFE0E0E0"
HorizontalAlignment="Left" VerticalAlignment="Top">
<Rectangle Canvas.Left="126" Canvas.Top="92"
Fill="#FF3BCC1D" Height="50" x:Name="rectangle1" Stroke="Black"
StrokeThickness= "1" Width="100" RadiusX="2" RadiusY="2" />
<Rectangle Height="50" HorizontalAlignment="Stretch"
Margin="0" x:Name="rectangle2" Stroke="Black" StrokeThickness="1"
VerticalAlignment= "Stretch" Width="100" Fill="#FFCC1D1D" Canvas.Left="240"
Canvas.Top="220" RadiusX="2" RadiusY="2" >
</Rectangle>
</Canvas>
</Border>
</Grid>
MouseDragElementBehavior dragBehavior =
new MouseDragElementBehavior();
public MainPage()
{
InitializeComponent();
dragBehavior.Attach(rectangle2); //为拖放控件绑定拖放行为
dragBehavior.DragBegun +=
new MouseEventHandler(dragBehavior_DragBegun);
//注册开始拖放的事件处理方法
dragBehavior.Dragging +=
new MouseEventHandler(dragBehavior_Dragging);
//注册拖放过程的事件处理方法
dragBehavior.DragFinished +=
new MouseEventHandler(dragBehavior_DragFinished);
//注册完成拖放事件处理方法
}
void dragBehavior_DragBegun(object sender, MouseEventArgs e)
{
dragBehavior.ConstrainToParentBounds = true;
//限制拖放控件不超出父容器的边界
}
void dragBehavior_Dragging(object sender, MouseEventArgs e)
{
}
void dragBehavior_DragFinished(object sender, MouseEventArgs e)
{
MouseDragElementBehavior dragBehavior_temp =
sender as MouseDragElementBehavior;
//获取被吸附对象的画布坐标
double rectangle1_left = Canvas.GetLeft(rectangle1);
double rectangle1_top = Canvas.GetTop(rectangle1);
//判断吸附的范围
if (
(dragBehavior_temp.X > (rectangle1_left - rectangle1.Width) &&
dragBehavior_temp.X < (rectangle1_left + rectangle1.Width))
&& (dragBehavior_temp.Y > (rectangle1_top - rectangle1.Height) &&
dragBehavior_temp.Y <(rectangle1_top + rectangle1.Height))
)
{
//图形吸附到对象中
dragBehavior_temp.X = rectangle1_left;
dragBehavior_temp.Y = rectangle1_top;
//吸附后失去拖放行为绑定,并注销拖放完成事件
//dragBehavior_temp.Detach();
//dragBehavior_temp.DragFinished -=
new MouseEventHandler(dragBehavior_DragFinished);
}
else
{
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